Computer Science
User
100%
Mobile Internet
75%
Cultural Characteristic
52%
Data Services
35%
Information Technology
32%
Service
25%
Model
21%
Roles
18%
e-Business
17%
Application
17%
Message
17%
Online Game
17%
Privacy Concern
17%
Mobile Application
17%
Product Experience
17%
Online Privacy
17%
Network Service
17%
Social Network
17%
Control
17%
Motivation
17%
Chatbot
17%
Internet of Things
17%
Social Media
17%
mobile commerce
17%
Mobile Augmented Reality
17%
User Experience
17%
Online Survey
14%
Context
14%
Communication
12%
Personality
10%
Relationships
9%
Visual Informations
9%
Survey
8%
Internet
7%
Critical Design
6%
User Requirement
6%
Collected Data
6%
Group Members
5%
Information and Communication Technologies
5%
Individual User
5%
Design
5%
Mobile Environment
5%
Psychology
Research
43%
Group
40%
Intention
35%
Peers
23%
Communication
22%
Individual Differences
17%
Goal
17%
Role-Playing
17%
Team Member
17%
Meta-Analysis
17%
Avoidance
17%
Socialization
17%
Multitasking
17%
Tools
17%
Measurement
17%
Cognitive Control
11%
Dependent Variable
8%
Conjoint Analysis
8%
Expectations
8%
Agreeableness
5%
Conscientiousness
5%
Mediation Analysis
5%
Social Sciences
Consumers
45%
Socialization
17%
Hong Kong
17%
e-Business
17%
Korea
17%
Intention
17%
Multitasking
17%
Advertising Effect
17%
Control
17%
Location
17%
Internet
17%
National Surveys
17%
Group
16%
Advertising
15%
Commitment
10%
Experience
8%
Cognitive Control
8%
Augmented Reality
8%
Communication
8%
Customers
7%
Work
7%
Information Theory
7%
Project
7%
Price
5%