An object-based hierarchical motion compensation technique using the greedy method

Jun Seo Lee, Rin Chul Kim, Sang Uk Lee

Research output: Contribution to journalConference articlepeer-review

Abstract

In this paper, we propose a rate-constrained object- based hierarchical motion compensation technique, by extending the hierarchical grid interpolation (HGI)[4]. First, we propose an object-based HGI (OHGI) technique, which is an extended version of HGI, to employ for the object-based video coding. In order to achieve the rate-distortion trade-off, inherent in the quadtree segmentation, we employ the greedy algorithm, modified for the OHGI technique, to exploit the rate-distortion trade-off effectively The performance of the proposed technique is evaluated through the simulation, and it is shown that the proposed technique provides better performance than the conventional object-based motion compensation techniques.

Original languageEnglish
JournalEuropean Signal Processing Conference
Volume1998-January
StatePublished - 1998
Event9th European Signal Processing Conference, EUSIPCO 1998 - Island of Rhodes, Greece
Duration: 8 Sep 199811 Sep 1998

Fingerprint

Dive into the research topics of 'An object-based hierarchical motion compensation technique using the greedy method'. Together they form a unique fingerprint.

Cite this