TY - GEN
T1 - Ball Trajectory Inference from Multi-Agent Sports Contexts Using Set Transformer and Hierarchical Bi-LSTM
AU - Kim, Hyunsung
AU - Choi, Han Jun
AU - Kim, Chang Jo
AU - Yoon, Jinsung
AU - Ko, Sang Ki
N1 - Publisher Copyright:
© 2023 ACM.
PY - 2023/8/6
Y1 - 2023/8/6
N2 - As artificial intelligence spreads out to numerous fields, the application of AI to sports analytics is also in the spotlight. However, one of the major challenges is the difficulty of automated acquisition of continuous movement data during sports matches. In particular, it is a conundrum to reliably track a tiny ball on a wide soccer pitch with obstacles such as occlusion and imitations. Tackling the problem, this paper proposes an inference framework of ball trajectory from player trajectories as a cost-efficient alternative to ball tracking. We combine Set Transformers to get permutation-invariant and equivariant representations of the multi-agent contexts with a hierarchical architecture that intermediately predicts the player ball possession to support the final trajectory inference. Also, we introduce the reality loss term and postprocessing to secure the estimated trajectories to be physically realistic. The experimental results show that our model provides natural and accurate trajectories as well as admissible player ball possession at the same time. Lastly, we suggest several practical applications of our framework including missing trajectory imputation, semi-automated pass annotation, automated zoom-in for match broadcasting, and calculating possession-wise running performance metrics.
AB - As artificial intelligence spreads out to numerous fields, the application of AI to sports analytics is also in the spotlight. However, one of the major challenges is the difficulty of automated acquisition of continuous movement data during sports matches. In particular, it is a conundrum to reliably track a tiny ball on a wide soccer pitch with obstacles such as occlusion and imitations. Tackling the problem, this paper proposes an inference framework of ball trajectory from player trajectories as a cost-efficient alternative to ball tracking. We combine Set Transformers to get permutation-invariant and equivariant representations of the multi-agent contexts with a hierarchical architecture that intermediately predicts the player ball possession to support the final trajectory inference. Also, we introduce the reality loss term and postprocessing to secure the estimated trajectories to be physically realistic. The experimental results show that our model provides natural and accurate trajectories as well as admissible player ball possession at the same time. Lastly, we suggest several practical applications of our framework including missing trajectory imputation, semi-automated pass annotation, automated zoom-in for match broadcasting, and calculating possession-wise running performance metrics.
KW - multi-agent analysis
KW - player tracking data
KW - spatiotemporal data analysis
KW - sports analytics
KW - trajectory inference
UR - http://www.scopus.com/inward/record.url?scp=85171349345&partnerID=8YFLogxK
U2 - 10.1145/3580305.3599779
DO - 10.1145/3580305.3599779
M3 - Conference contribution
AN - SCOPUS:85171349345
T3 - Proceedings of the ACM SIGKDD International Conference on Knowledge Discovery and Data Mining
SP - 4296
EP - 4307
BT - KDD 2023 - Proceedings of the 29th ACM SIGKDD Conference on Knowledge Discovery and Data Mining
PB - Association for Computing Machinery
T2 - 29th ACM SIGKDD Conference on Knowledge Discovery and Data Mining, KDD 2023
Y2 - 6 August 2023 through 10 August 2023
ER -