@inproceedings{22a0ddac2f404baa9aaaccd63ac99b21,
title = "Exploiting graphics hardware for haptic authoring",
abstract = "Real-time, plausible visual and haptic feedback of deformable objects without shape artifacts is important in surgical simulation environments to avoid distracting the user.We propose to leverage highly parallel stream processing, available on the newest generation graphics cards, to increase the level of both visual and haptic fidelity.We implemented this as part of the University of Florida's haptic surgical authoring kit.",
keywords = "GPU shader, Haptic rendering, Subdivision surface etc, Virtual surgery training",
author = "Minho Kim and Sukitti Punak and Juan Cendan and Sergei Kurenov and J{\"o}rg Peters",
year = "2006",
language = "English",
isbn = "1586035835",
series = "Studies in Health Technology and Informatics",
publisher = "IOS Press",
pages = "255--260",
booktitle = "Medicine Meets Virtual Reality 14 - Accelerating Change in Healthcare",
address = "United States",
note = "Medicine Meets Virtual Reality 14 - Accelerating Change in Healthcare: Next Medical Toolkit, MMVR 2006 ; Conference date: 24-01-2006 Through 27-01-2006",
}