Abstract
We propose a fluid simulation algorithm for generalized processor sharing (GPS) servers. We analyze the complexity of the proposed algorithm and show the advantage of fluid simulation, compared to packet-level simulation. Numerical results show that the simulation time can be much reduced by admitting some performance errors as the load is heavier and the self-similarity is higher.
Original language | English |
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Pages (from-to) | 272-274 |
Number of pages | 3 |
Journal | IEEE Communications Letters |
Volume | 7 |
Issue number | 6 |
DOIs | |
State | Published - Jun 2003 |
Keywords
- Fluid simulation
- Generalized processor sharing (GPS)
- Self-similar traffic