Abstract
We propose a fluid simulation algorithm for generalized processor sharing (GPS) servers. We analyze the complexity of the proposed algorithm and show the advantage of fluid simulation, compared to packet-level simulation. Numerical results show that the simulation time can be much reduced by admitting some performance errors as the load is heavier and the self-similarity is higher.
| Original language | English |
|---|---|
| Pages (from-to) | 272-274 |
| Number of pages | 3 |
| Journal | IEEE Communications Letters |
| Volume | 7 |
| Issue number | 6 |
| DOIs | |
| State | Published - Jun 2003 |
Keywords
- Fluid simulation
- Generalized processor sharing (GPS)
- Self-similar traffic