LaserShoot: a natural shooting interface for FPS gaming using laser recognizable display

Jae Youn Shim, Seong Whan Kim

Research output: Contribution to journalArticlepeer-review

1 Scopus citations

Abstract

In this paper, we present a new game interface design “LaserShoot” for collaborative First Person Shooters (FPS) games. Previously, gamers play FPS on computer using keyboard/mouse or joystick along with PC display. Currently, we should resort to CRT display technology for a realistic gun interface, because CRT display can detect gun shooting position by checking the beam direction. However, CRT technology cannot support large screen display due to its manufacturing limitation. To facilitate a collaborative and realistic environment for multi-players, we design a new natural input interface including a laser gun and a large screen display with laser spot detection capability (laser recognizable display). Our interface can create a real life-like collaborative space for gamers. Results suggest that the laser-based interface creates a natural user interface environments which helps beginners to enjoy playing a FPS immediately, and also gives experienced players a new gaming experience.

Original languageEnglish
Pages (from-to)3409-3423
Number of pages15
JournalMultimedia Tools and Applications
Volume75
Issue number6
DOIs
StatePublished - 1 Mar 2016

Keywords

  • Collaborative space
  • Computer games
  • Large screen
  • Laser

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