Abstract
The preservation and digital transmission of cultural heritage have become increasingly vital in the era of immersive media. This study introduces a real-time framework for digitizing and animating traditional performing arts, with a focus on Korean traditional dance as a representative case study. The proposed approach combines three core components: (1) high-fidelity 3D avatar creation through volumetric scanning of performers, costumes, and props; (2) real-time motion capture using multi-camera edge processing; and (3) motion-to-avatar animation that integrates skeletal mapping with physics-based simulation. By transmitting only essential motion keypoints from lightweight edge devices to a central server, the system enables bandwidth-efficient streaming while reconstructing expressive, lifelike 3D avatars. Experiments with eight performers and eight cameras achieved low latency (~200 ms) and minimal network load (<1 Mbps), successfully reproducing the esthetic qualities and embodied gestures of Korean traditional performances in a virtual environment. Beyond its technical contributions, this framework provides a novel pathway for the preservation, dissemination, and immersive re-experiencing of intangible cultural heritage, ensuring that the artistry of traditional dance can be sustained and appreciated in digital form.
| Original language | English |
|---|---|
| Article number | 12208 |
| Journal | Applied Sciences (Switzerland) |
| Volume | 15 |
| Issue number | 22 |
| DOIs | |
| State | Published - Nov 2025 |
Keywords
- 3D virtual avatar
- live streaming framework
- real-time motion capture
- traditional performing arts
Fingerprint
Dive into the research topics of 'Real-Time Live Streaming Framework for Cultural Heritage Using Multi-Camera 3D Motion Capture and Virtual Avatars †'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver